![]() They both are rather squishy with good mobility and lots of damage. By that, I mean that they both want to do similar things during a RoR2 run. I would say Mercenary is a melee Huntress. Who doesn’t want to be a samurai?Īlthough he isn’t exactly the best character, he definitely has reason to be used. Mercenary is the most fun character in Risk of Rain 2 without a doubt. if you really HAVE to play him, you should check out my Commando guide. This is why he is at the very bottom of our Risk of Rain 2 tier list. The Commando is, in my opinion, the worst in the game at the moment. His AOE is bad, his single target, his utility is the second-worst mobility skill in the game, and he wears a bowl on his head. I don’t want to let my hatred of this survivor leak into this, but, the Commando plain sucks at everything he does. Bland/vanilla was my first thought when playing Commando and I wouldn’t be surprised if others share that sentiment. Weaknesses: Outperformed by other classes.Ĭommando is the first class you have unlocked in Risk of Rain 2 and is, therefore, the one character everyone has experience with. Keep reading to see why else the Engineer is so good in Risk of Rain 2. His sentries allow him to kill enemies while he takes cover or collects items, something no other character in risk of rain has. Currently, he has the strongest all-around abilities and kit. ![]() The best character in Risk of Rain 2 is Engineer. It is by no means required, but if you would like to support me head over to my Patreon.Before you dive into the tier list for yourself, why not share who you think is the best survivor in Risk of Rain 2? Other Posts: Bugs/Feedbackįor bugs or feedback please use GitHub Issues. Extract and move the CaptainShotgunModes.dll into the \BepInEx\plugins folder.Download the latest CaptainShotgunModes_x.y.z.zip here. ![]() # When set to true modes can be cycled through using the DPad (controller) # Setting type: Boolean # Default value: true EnableModeSelectionWithDPad = false Manual Install # When set to true modes can be cycled through using the mouse wheel # Setting type: Boolean # Default value: true EnableModeSelectionWithMouseWheel = false # When set to true modes can be selected using the number keys # Setting type: Boolean # Default value: true EnableModeSelectionWithNumberKeys = true Modes: Normal, Auto, AutoCharge # Setting type: String # Default value: Normal DefaultMode = Auto # Settings file was created by plugin CaptainShotgunModes v1.1.0 # Plugin GUID: de.userstorm.captainshotgunmodes # The mode that is selected on game start. The example config keeps only mode selection with number keys enabled and sets the default mode to Auto. You need to restart the game for changes to apply in game. The config file ( \BepInEx\config\de.) will be crated automatically when the mod is loaded. Use Risk Of Options for in-game settings! I did add controller support because enough players wanted it! see.Ĭurrently this is only tested with a xbox 360 controller (xbox one should work too). The default mode/behavior of the captain's shotgun.Īutomatically fires as long as the fire key is pressed.Īutomatically fires after charging as long as the fire key is pressed. The current mode is displayed above the primary skill icon. The modes can be selected using the number keys 1, 2 and 3, or cycled through using the mouse wheel or DPad. With both auto modes you can just hold down the fire key and don´t have to spam it. This mod allows you to choose between 3 firing modes for the captain's shotgun: Normal, Auto and AutoCharge.
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